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about us

Small team, giant results

House of Giants is a small, independent software studio in Denver, founded in 2017, principal-led ever since. There's no account team and no handoff.

the studio

How it happened

  • The turning point

    For years the work looked like websites, because that was the category the market recognized. The real work was never the pages. It was architecture decisions, product tradeoffs, and the thinking that happens before and during a build. The part that decides whether a thing should exist at all. The positioning changed because the work was already there. The language finally caught up.

  • The proof is in the work

    Our work page shows an embedded partnership that has shipped five products since 2022, a booking platform where the deliverable is a door that actually unlocks, an AI soundtrack builder with over a billion combinations of one artist's real outtakes, and a marketing site built in a month as a system instead of a stack of pages.

    See the work

how we operate

Small by design, not by circumstance

Four constraints, chosen on purpose. Everything else about the studio follows from them.

Small by design
Headcount changes rarely and deliberately, because the smallness is the pitch. The person who prices the work is the person who does it.
Principal-led
Architecture, product tradeoffs, and technical judgment stay close to the code. Nothing gets decided in a deck and thrown over a wall… the person who made the decision is the person who lives with it in production.
Transparency over theater

Clear pricing, direct accountability, and fewer layers between the product and the people building it. The pricing page has real numbers on it for the same reason this page has real people on it.

See pricing
Denver roots, national work
Born in Denver. The work is wherever serious product teams need it.

founder | product engineer

Dominic Magnifico

Dominic Magnifico, founder of House of Giants.
Bella, Dom's dog, peeking out from beside his photo.

& Bella (but of course)

I've been building for the web since 2010, from restaurant sites here in Denver to agency work for Samsung, Uber, TechCrunch, Stanford, and the Nobel Prize. I still architect systems, pressure-test roadmap decisions, and write code. The title says engineer because that's the actual job. When a build needs more hands, I bring in people I've shipped with before, named in your proposal, and everything goes through me before it ships.

head of partnerships

Mel Banister

Mel Banister, head of partnerships at House of Giants.

Mel is a natural connector, relationship builder, and community enthusiast with over 12 years of experience in marketing, partnerships, events, and business development. With a background in live entertainment, hospitality, and brand marketing, she loves bringing people together, breaking down silos, and turning great connections into exciting opportunities.

A Colorado native with a degree in Communication, Mel believes good things happen when the right people come together.

Outside of work, she's a live music lover, foodie, outdoor enthusiast, and proud cool auntie. She lives in Northern Colorado with her husband and their four cats, who can occasionally be spotted cruising the neighborhood in their stroller.

partners

Design partners

House of Giants is an engineering studio, so for design-forward work we partner with people who do design for a living. Yeti Island designed Hyperlocology; we built the custom WordPress block theme underneath it in one month.

Taylor of Yeti Island at a laptop, holding up a sticker and a drink can.